AI Insights · Timothy · July 2022
Top 5 iOS Crime Games in Saudi Arabia: Q2 2022 Performance
Discover the performance trends of the top 5 crime games on iOS in Saudi Arabia for Q2 2022, with insights into downloads, revenue, and active users.
In Q2 2022, the top 5 crime games on iOS in Saudi Arabia exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. This data, provided by Sensor Tower, reveals interesting insights into the popularity and financial success of these games.
Mafia City: War of Underworld experienced a notable increase in weekly revenue, peaking at approximately $25K in the last week of April. Weekly downloads saw a spike mid-April, reaching about 1.4K, but witnessed a decline towards the end of the quarter, falling to around 690. The game maintained a relatively steady number of weekly active users, starting at 4.7K and ending at 4.6K.
Idle Mafia saw its highest weekly revenue in late April at about $13.5K, followed by a gradual decline, ending Q2 with around $3.3K. Downloads peaked at 4.2K in early April but dropped to around 1.4K by the end of June. The number of weekly active users also reflected a downward trend, starting at 12.5K and closing the quarter at approximately 8.9K.
June’s Journey: Hidden Objects showed a consistent pattern in weekly downloads, averaging around 1.3K. Revenue fluctuated throughout the quarter, peaking at $2.3K in the final week of June. Weekly active users saw a decrease from 9.6K at the beginning of the quarter to about 8.5K by the end of June.
GTA: Liberty City Stories maintained steady weekly revenue, hovering around $600, with a slight increase to $713 in the last week of June. Downloads remained relatively stable, ranging between 55 to 106 weekly. Active users followed a similar trend, starting at 434 and increasing to 552 by the end of Q2.
Manor Matters exhibited a significant jump in revenue, reaching approximately $2K in the last week of June. Weekly downloads showed a steady increase, peaking at 442 in the final week. The game consistently engaged users, with weekly active users fluctuating between 21K and 25K throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.